![]() So is the potent rationale for the release of Dino Run SE. ![]() However, with time comes change, modification, upgrading, evolution. Three years have passed since the release of that Pixeljam racing platformer, and I find myself returning to its charms again and again. Ankly made only a cameo appearance in the original Dino Run, but once I spotted it hanging around the rocky landscape as my velociraptor avatar tried to outrun the scary wall of doom, I was completely sold. the ones who, not-coincidentally, I had puppy-love crushes for). I think every boy in my 2nd grade class had a favorite (as well as, for that matter a certain group of the girls. That terrible lizard with the armored plates and whomping tail that I just knew could hold its own against any other beast of the Cretaceous. If you like the sound of it and appreciate how open the developer is being about it, you can fund it on Kickstarter here. It will be interesting to see what happens here, I'm sure there's a few of you here who are familiar with Dino Run that might wish to know about this. We're just being more transparent about it, we think :)" It is risky, yes, but then again so is any crowdfunding campaign, especially ones that ask for 200K+ when the devs have no idea what the scope of the final game will be. The KS funding amount is only a % of the total amount we can raise. We also have some additional opportunities for funding after the Kickstarter campaign that we intend to pursue. What we are promising backers is that we'll deliver whatever we can create with what we raise. ![]() "We can produce something with whatever we raise - low amount or high amount. ![]() Going by your site, it seems you're a long way off the goal you wish to hit, is this not incredibly risky for Kickstarter backers considering the amount you need is actually a lot higher? "Dino Run 2 is being made in Unity, so Linux support will not be an issue." A few people figured it out but it was really tough!"Īre we likely to see better Linux support this time, where an upgraded version doesn't suddenly remove Linux support? Once DX came out, it became almost impossible to release a flash-based game on modern installations of Linux. "When we released SE, there was support for flash-based games on Linux. I had a few questions, so here's what happened:ĭino Run SE had Linux support, but it seems it vanished in favour of Dino Run DX which does not have Linux support, what happened there? On top of that, they also seem to be getting over four hundred dollars from their Patreon a month. However, they've also gathered nearly $10K from their website and yes-I am aware I'm mixing currencies there, because that's what they're doing. They're seeking only £14,112 in total which really isn't a lot. Race your friends in multiplayer matches, or just hang out in the lobby and chat.Earn bones and use them to unlock new areas of the game and other perks.Collect hidden super eggs to rack up DNA, used to upgrade your stats between levels.Attack smaller creatures or gobble plants for energy and skill boosts.Beat the doom wall and find your sanctuary! Slip up or stop to admire the scenery and you just might go extinct. Outrun a pyroclastic wall of doom that's constantly on your tail.Speed across a dynamically-generated prehistoric terrain, 2D platformer-style. No two levels are ever the same and you often have multiple paths to choose from.Customize your dino character with a huge assortment of hats, helmets, skin colors and patterns.The current most up-to-date one being Dino Run DX. Truthfully, I had to watch the trailer, because I never had a chance to play the previous game and the various versions of it. YouTube videos require cookies, you must accept their cookies to view.
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